The Auspices

In the Outland, the descendants of humanity have been changed by the mythos forces that pervade the realm. As each new human is born into the Outland, they are changed by the ascendant sign of the Great Old One in the night sky on the day of their birth. They call the different groups Auspices, referring to the astrological nature of their origins.

The Common Auspices
Below are the most common of the auspices; their gods make regular appearances once every year or so. The majority of a settlement's population tends to be made up by these Auspices.

The Lost Auspices
The Elder Gods whose signs create these Auspices rarely come to dominance in the skies of Outland. As such seeing one of these Auspices is a rare occurrence. This was not always the case, centuries ago, they were on par with the others and well known. Now they are mostly a memory.

Rarely will you find one of these at a settlement, if at all.

Ophidians (Yig)

Linnea (Nctosa and Nctolhu)

Faceless (Nyarlethotep)

Cusps
Cusps are the result of being born between celestial alignments, a very rare occurrence given that there are only two days in an annual cycle that this usually occurs. The lack of cosmic order translates to lack of consistency in their form; they are shaped by the wild energies that permeate the Outlands. They are typically identified by their unique features that cannot be mistaken for a standard auspice. They are the least predictable of the Auspices.

Unfortunately, as a result of their chaotic origins, their powers are significantly weaker than their full-auspice counterparts. This causes player character cusps to be significantly disadvantaged early on.